Old World Tides - RP from Pirates with Pirates for Pirates.

It's that time of the year!

Mon Dec 24, 2012 11:55 am by Fuura

Yes it is.

For some it's snowy goodness, for some it's sunny festivities.
Christmas is happening just now and i sincerely hope, no expect, everyone to have a smahing time with family, relatives and …

Grand Opening on the Horizon

Thu May 24, 2012 7:32 am by Fuura

I know there have been a couple people already, who have been watching and have gotten very excited, and today, i am excited to say this:

Everything of importance is done and registrations are open. …

All done with rulemaking

Sat Mar 17, 2012 11:29 pm by Fuura

Yes, all done. With the main rules, as in the rulebook, application rules and creations rules.
The inventory and some minor topics stil need some work. But the main rule construct is all ready.

Rest …

    The Setting


    Posts : 161
    Join date : 2012-01-31
    Age : 31

    The Setting

    Post by Fuura on Sat Mar 03, 2012 7:47 am

    Welcome to a world before One Piece

    One Piece, Gol D. Roger, Shanks, Whitebeard, Shichibukai. Long before any of these terms were known for what they are, there was already one term, everyone is familiar with: Pirate. Buccaneers without any respect for world order, law or possession - making them feared, rich and sometimes powerful. This prospect called many people from all social classes and almost any region of this world to the sea. Some want the money, some want the fame.
    Opposing this seemingly endless tidal wave of lawlessness stand the Marine. Answering when righteousness and duty call, they seek to stem the growing pirate threat and keep the world order as it is. With the World Gouvernment backing them up and their nearly countless members, they have the tools at hand that pose the biggest threat to any and all Pirates.

    Regardless if they are pirates or marines, the sea treats everyone equally dangerous. Storms, seakings, and strong adversaries that obtained the devil's powers stand in the way of everyone's goals. Still, men and women alike set out to sail the seas and find their fortune.
    Most of these journeys start out in one of the four oceans that this world consists of: North, east, south and west blue. But the glory awaits on the current that spans the whole world like an equator: The Grand Line. Wild and untamed, protected by the unmaneuverable Calm Belt, this current holds endless possibilities to make every pirate's dreams come true.
    It's a race between Pirates and the Marine for the New World - the end of the Grand Line.

    And this is the world we live in. Make yourself a name as a Pirate, looting every town and island you come across, gather allies and find your dream -as well as treasure and fame- on the Grand Line. Or join the Marine cause and spread righteousness, restoring world order and carving the World Gouvernments authority in stone for eternity.

    The choice is all yours.

    Posts : 161
    Join date : 2012-01-31
    Age : 31

    Re: The Setting

    Post by Fuura on Thu May 17, 2012 12:19 am

    The Board

    Our board revolves around you as a player having the opportunity to be the first pirates or marines to sail the Grand Line and take the throne and title of an Empereor, Shichibukai or Marine Fleet Admiral or King of Pirates.
    Create your individual character and start your adventure in one of the blues, find comrades to follow your lead and strenghten your crew or join up with a crew that fits your ideals, survive dangerous adventures and foes, saail the line and forge your own story.

    Character creation and development freedom
    Everyone can aquire all the tools they need for the adventure of their imagination. Create your character, weapons, ships, fighting styles, devilsfruits, skills and islands among other things. Possibilities are as endless as the ocean itself.

    Races and Factions

    Sporting multiple races with different perks, as well as two Factions to side with, we aim to provide variable and competitive roleplay with as many facets as there are ideas.
    • Join the Pirates and do what you want, strike down the oppressive World Gouvernment with or without the powers of a devilsfruit, as a human, fishman or halfgiant.
    • Support the righteous Marine cause with your human or halfgiant character, wether they have a fruit or not and eradicate the pirating trend and threat from this world.


    Regardless of which side you are on, you can learn to master many professions and use them to support yourself and your friends or partners.

    • Gather unrivaled knowledge, as Scholar
    • Command the ship of your dreams (and crew), steer it right into adventure, as Navigator
    • Get your comrades ready for anything, saturate their hunger, as Cook
    • Keep your crew alive and healthy, as Doctor
    • Invent, forge and master the strongest weapons, as Smith
    • Provide the right tool for any job and make your ship invincible, as Carpenter
    • Deliver entertainment and compose manipulative rythms, as Musician

    Adventures until the cow comes home

    As a captain as well as as a member, you can experience almost anything you want to, you make your own events, in form of adventures and even recieve precious rewards for doing so - other then just having fun, which is also great. Have an impact on the world yourself with big plans or join someone elses plots to write history.
    Maybe even design long-term plots for the whole site to experience and cooperate with staff and captains to make them reality. Imagination is the limit of possibilities.

    Critique or questions?

    Don't be shy with either. Help make things better if you have an idea or a suggestion. If you need help understanding anything, just ask, too. We strive to make it everyone's favourite, so we are always open to help you get there and ways to improve performance. Regardless of if it is about game mechanics, plot ideas, rule critiques or questions, we take every reasonable request serious.

      Current date/time is Thu Dec 13, 2018 11:16 am